How about a gang boss or assignment that your whole gang has to participate in for a special prize for the gang members. Would promote teamwork and gangs staying together longer. If someone left the gang the prize or power-up would no linger be valid.
17 Votes
12 Comments
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L
Laronda Norfletposted
over 10 years ago
Love the idea
0 Votes
Jimposted
about 12 years ago
Admin
GANG BOSS feature is already implemented..
0 Votes
A
Alex Hoffmanposted
about 12 years ago
Really like Formidable's ideas (maybe with the exception of an 11th gang member as a potential prize, could make things really unbalanced). Maybe if there were a limit to who got 'locked' onto the boss or assignment it should be 5, to encourage more gangs to get the full 10 members online at the same time. Obviously you could pull it off with less, but like war, it would be a lot tougher.
0 Votes
Brad Potterposted
over 12 years ago
Yes good idea. Pls check out my ideas: Search by username and Put in work feature
0 Votes
P
Pablo Loraposted
over 12 years ago
Gang assignments plezse
0 Votes
b
bigdaddy.billiot217posted
over 12 years ago
This idea is awesome.
0 Votes
B
Bryan Dunnposted
over 12 years ago
Hey Jim loving all the updates you are coming out with just wondering on the progress of this I'm sure it a large untaking but just curious. Anyway keep up the good work.
0 Votes
Mogamboposted
over 12 years ago
ya black market
0 Votes
Hoodwarsposted
over 12 years ago
Love The BLACK market part
0 Votes
Shonuff Geeposted
over 12 years ago
This is the best idea Ive seen in months!
0 Votes
Formidableposted
over 12 years ago
I will re-iterate my proposal of gang missions here, since I think it's pretty much the same thing.
The BOSS and RIGHT HAND of a gang, can start GANG MISSIONS. When started, the gang is tasked with defeating a boss AND completing an assignment, both within the same time limit. When a gang member begins either fighting the boss or doing the assignment, that gang member is locked into that particular task for the duration of the gang mission. For example, if a gang member starts fighting the boss, he/she cannot help on the assignment until the boss is dead.
There should be a limit of how many people can join either the assignment or the boss (a max of 3-4, perhaps, depending on the mission, of course.)
Of course, each of these things can be broken into phases, which get harder and harder, and might require more or less people getting involved ;)
Some rewards I just came up with out of the blue:
An increase in the war loot multiplier (+0.5 times the money)
An extra gang-slot (crank it up to eleven)
Gang war items - items that are really strong, double the strength of tournament items, that can be used by members, but only while in a gang war/turf war/death match
Faster turf-collects (probably very imbalanced, but just throwing it out there)
Black Market - gang members are able to buy loot items from the armory at VERY steep prices.
Attack & Defense modifiers that also are only available during gang wars/turf wars/death matches
How about a gang boss or assignment that your whole gang has to participate in for a special prize for the gang members. Would promote teamwork and gangs staying together longer. If someone left the gang the prize or power-up would no linger be valid.
17 Votes
12 Comments
Laronda Norflet posted over 10 years ago
0 Votes
Jim posted about 12 years ago Admin
GANG BOSS feature is already implemented..
0 Votes
Alex Hoffman posted about 12 years ago
Really like Formidable's ideas (maybe with the exception of an 11th gang member as a potential prize, could make things really unbalanced). Maybe if there were a limit to who got 'locked' onto the boss or assignment it should be 5, to encourage more gangs to get the full 10 members online at the same time. Obviously you could pull it off with less, but like war, it would be a lot tougher.
0 Votes
Brad Potter posted over 12 years ago
0 Votes
Pablo Lora posted over 12 years ago
0 Votes
bigdaddy.billiot217 posted over 12 years ago
0 Votes
Bryan Dunn posted over 12 years ago
0 Votes
Mogambo posted over 12 years ago
ya black market
0 Votes
Hoodwars posted over 12 years ago
0 Votes
Shonuff Gee posted over 12 years ago
This is the best idea Ive seen in months!
0 Votes
Formidable posted over 12 years ago
I will re-iterate my proposal of gang missions here, since I think it's pretty much the same thing.
The BOSS and RIGHT HAND of a gang, can start GANG MISSIONS. When started, the gang is tasked with defeating a boss AND completing an assignment, both within the same time limit. When a gang member begins either fighting the boss or doing the assignment, that gang member is locked into that particular task for the duration of the gang mission. For example, if a gang member starts fighting the boss, he/she cannot help on the assignment until the boss is dead.
There should be a limit of how many people can join either the assignment or the boss (a max of 3-4, perhaps, depending on the mission, of course.)
Of course, each of these things can be broken into phases, which get harder and harder, and might require more or less people getting involved ;)
Some rewards I just came up with out of the blue:

//Formidable - DeathWish MGS1 Votes
Mr.Sandman posted over 12 years ago
1 Votes
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